GLYPHS ascii
An ASCII roguelike descent. Classic glyphs with torchlight, lunges, particle bursts and screen shake. Bump to attack, find the stairs, go deeper.
Monster Gambit gambit
Chess-style tactics with monsters. Every species moves like a chess piece, with elements, traits and RPG stats. Take the enemy leader. Adventure, arena ladder and a hatchery.
Spell Meadow meadow
A tiny multiplayer meadow. Arrive as a nameless Wanderer with one weak spell, pick a class in Hearthwick, then quest, loot and level through the woods, fen and wastes.
Hollowmere mud
A text MUD with style. Type commands like it's 1992, while animated text, particles, sound and lighting bring the rooms to life. Light a torch for the crypt. The Hollow King waits.
spelidé numbers
numbers go up. A small, quiet incremental game about watching numbers rise and working out what makes them rise. You start with a 0 and a +.
Rift Outpost rift
A multiplayer MUD-like grid RPG. An infinite post-apocalyptic world, safe town at the center, danger rising with distance, and rift-touched horrors out in the dark. Classless builds, elemental tactics, parties.
Rift — feel PoCs rift-poc
Four throwaway, mobile-first takes on how a text-based rift-survival RPG could look and feel: Glyphfall, Outpost Radio, Echo Compass and Rift Deck.
Embers surv
A survival game that begins in the dark, beside a dying fire. Keep it fed, meet a stranger, gather people, and follow the trail out.